Immersive Interactive Installation
Collaboration with Alexander Adderley
A Oculus Rift based VR installation that immerses the participant in an atmospheric reality of glowing particles that orbit the body; illuminating themselves only when disturbed by movement. Using a Kinect to track movement the viewer will interact by agitating the particle system, the particles react by performing complex expressive patterns, gestural movements and swarming behaviours.
The experience intends to allow viewers to explore what qualities of movement convey a sense that something is present, how interaction by movement can evoke something intangible; an ethereal sentience. The piece extends the artists academic research in human interaction, asking what interactions give the perception of intersubjectivity, that something is alive and sympathetic to your existence.